Lich Master

Hit Points

1d4+2

At first 1d12

Proficiencies

Light

Intelligence

Choose 1 from athletics, arcana, nature, stealth, religion

Equipment

Lich Robes

Lich Crown

5 mana potions

4 health potions

5d8 gold

Undead Arcana

When near undead do twice as much magic damage.

Subclasses

Power

+1 strengh

Magic

+1 intelligence

Nature

+1 wisdom

Stealth

+1 dexterity

Support

+1 luck

Sasquatch

Ability scores

+2 str +1 dex -1 cha

Age

145 years

Come of age at 10

Alignment

Chaotic good

Size

large

Speed

35

Psionics

Blink Spell

Languages

Common, sasquatch

Senses

Darkvision 85 ft

Passive perception 35 +perception mod

Skill

Stealth

Secret Existence

Other races will not be able to get proof of you existing.

Physical description

They look like large ape men. They are bipedal and brown, white, black, or gray in color. Their eyes are either yellow, green, or red.

History and society

They are an ancient race. No other races can prove their existence. They live in woodlands, mountains, and swamps. They are strong, stealthy, and smart.

Subraces

GrassMan

Lives in woods +1 str

Yeti

Lives in mountains +1 con

SkunkApe

Lives in swamps +1 dex

Why We’ve Been Away

If you’ve seen, our last post was the 8th of September, Me and my college, MartionCat has been in school and don’t have much time to manage a website. Content has been scarce regarding gaming news for it is controversial and is biased in all ways. We promise we will be launching our game in the next 2 years. First 100 people will get a beta test pass and unlimited content.

NightShade

Hit Points

1d4+4

At first 1d8

Proficiencies

Light

Dexterity

Choose 2 from stealth, alchemy, nature, and acrobatics.

Equipment

Dark Alchemists Robes

A 5 minor poison B 2 major poison

10 minor poison

4 major poison

5d4 gold

Deadly Dose

Poison is twice as effective.

Subclasses

Natural Nightmare

+1 nature

Alchemist of all trades

+1 alchemy

Ghost Blade

Hit Points

1d6+2

At first 1d8+2

Proficiencies

light

Dexterity

Choose 2 from stealth, acrobatics, athletics, arcana

Equipment

GhostBlade robes

A 3 minor poison B 3 minor mana poison

GhostBlade swords

4d4 gold

Ghost Morph

Can become ethereal once a day.

Subclasses

Spirit

+1 acrobatics

Soul

+1 stealth

Vamp

+1 arcana

Wish

Level

25

Damage

None

Mana Cost

250 per spell

Description

You can wish for anything it will come true/happen.

School

Divination

Red Slaad

Large humanoid, chaotic neutral/evil

Armor class: 13

Hit points 5d8+4

Speed 35

Ability scores STR 14 DEX 15 CON 12 INT 8 WIS 10 CHA 7 LCK 10

Skills perception+5 stealth+5

senses Darkvision 20 passive perception 35

Languages Slaad, Telepathy 10 ft

level to be encountered 9

No. Encountered 1-3

Rarity rare

Where to be found limbo

Actions

 

Bite:

1d6+3 +3 to hit

Claw:

1d4 -2 to hit if clawed roll a d8 if you get an 8 the creature clawed is infected with a slaad tadpole and have 38 days to live this can not be stopped with any thing but a wish spell.

Steel GreatSword

Damage

2d8 slashing damage

+3 to hit

Weight

15 lbs

Cost

35 GP

2 Handed

Requires 2 free hands to equip