Why We’ve Been Away

If you’ve seen, our last post was the 8th of September, Me and my college, MartionCat has been in school and don’t have much time to manage a website. Content has been scarce regarding gaming news for it is controversial and is biased in all ways. We promise we will be launching our game in the next 2 years. First 100 people will get a beta test pass and unlimited content.

Red Slaad

Large humanoid, chaotic neutral/evil

Armor class: 13

Hit points 5d8+4

Speed 35

Ability scores STR 14 DEX 15 CON 12 INT 8 WIS 10 CHA 7 LCK 10

Skills perception+5 stealth+5

senses Darkvision 20 passive perception 35

Languages Slaad, Telepathy 10 ft

level to be encountered 9

No. Encountered 1-3

Rarity rare

Where to be found limbo

Actions

 

Bite:

1d6+3 +3 to hit

Claw:

1d4 -2 to hit if clawed roll a d8 if you get an 8 the creature clawed is infected with a slaad tadpole and have 38 days to live this can not be stopped with any thing but a wish spell.

Fire Elemental

Medium elemental, chaotic neutral

Armor class 11

Hit points 4d8+10

Speed hover 35

Ability scores STR 11 DEX 15 CON 10 INT 9 WIS 10 CHA 8 LCK 11

Skills perception+5 arcana+5

senses Darkvision 40 passive perception 35

Languages Ignan

level to be encountered 11

No. Encountered 1

Rarity rare

Where to be found elemental plane of fire, dungeons

Actions

 

Burning Touch

4d4+4 fire damage +7 to hit

Mimic

Large monstrosity, chaotic neutral

Armor class 11

Hit points 5d12+30

Speed 40

Ability scores STR 12 DEX 14 con 10 INT 7 WIS 11 CHA 6 LCK 10

Skills stealth+7 perception+5

senses Darkvision 40 passive perception 30

Languages understands beastish but cant speak

level to be encountered 6

No. Encountered 1-4

Rarity uncommon

Where to be found forests mountains swamps plains paths

Actions

Displace (recharge 1-2) can appear up to 4 ft away from actual position until it gets hit in its actual place

Tentacles +5 to hit 3d8 piercing damage

Chimera

 

Large monstrosity, chaotic evil

Armor class

13

Hit points

10d12+20

Speed

40 ft fly 80 ft

Ability scores

Str 18 dex 12 con 7 int 10 wis cha 11 lck 10

Skills

Athletics +7 perception +5

Senses

Darkvision 70 ft passive perception 40

Languages

Understands mythic. And beastish but can’t speak

Level to be encountered

7

Actions

Bite

+5 to hit 2d6+4 piercing damage

Horns

+7 to hit 1d12 bludgeoning damage

Claws

+10 to hit 1d6 1d4 slashing damage

Fire breath (recharge 4-5 turns)

The dragon head exhales a 20 ft cone and each creature in it must make a dc 15 dex ST or take 5d8 fire damage.

Leviathan

colossal monstrosity, True evil

Armor class

16

Hit points

3d20+10

Speed

swim 45 ft

Ability scores

STR 15 DEX 16 CON 11 INT 12 WIS 10 CHA 9 LCK 11

Skills

perception+5 survival+5

senses

Watervision 30 passive perception 35

Languages

common, aqua

level to be encountered

16

No. Encountered

1

Rarity

very rare

Where to be found 

oceans

Spell Casting

gush, geyser, tsunami

Actions

Cast spell

can cast one of the spells in the ability

 

Bite

+5 to hit 2d8+4 piercing damage

Red Dragon Hatchling

medium dragon, True Neutral

Armor class

14

Hit points

1d20+3

Speed

35 ft

Ability scores

STR 13 DEX 13 CON 13 INT 13 WIS 13 CHA 13 LCK 13

Skills

perception+5 resistance+5

senses

Darkvision 30 passive perception 35

Languages

common, draconic

level to be encountered

7

No. Encountered

1-2

Rarity

very rare

Where to be found 

red dragon lairs

Spell Casting

sparks, fire bolt, flames

Actions

Cast spell

can cast one of the spells in the ability

Spark Breath recharge 1

3d4+1 fire damage +4 to hit

Bite

+2 to hit 2d4 piercing damage

Aboleth

Large aberration, Lawful Evil

Armor class

14

Hit points

4d20+4

Speed

swim 40 ft

Ability scores

STR 11 DEX 16 CON 13 INT 20 WIS 18 CHA 16 LCK 13

Skills

phycics+5 arcana+5

senses

Darkvision 35 passive perception 44

Languages

common, aboleth, telekinesis 40 ft

level to be encountered

15

No. Encountered

1-4

Rarity

very rare

Where to be found 

underwater cities

Spell Casting

psychic headbutt, push, psychic punch, gush

Actions

Cast spell

can cast one of the spells in the ability

Tentacle

Can do a 10 ft attack that is +6 to hit and does 3d6+4 bludgeoning damage

Bite

+10 to hit 3d4+3 piercing damage

 

WereTiger

Medium humanoid, True neutral

Armor class

13

Hit points

3d12+1

Speed

45

Ability scores

STR 10 DEX 15 CON 12 INT 11 WIS 12 CHA 9 LCK 10

Skills

perception+5 acrobatics+5

senses

Darkvision 55 passive perception 40

Languages

beastish, common

level to be encountered

6

No. Encountered

1-2

Rarity

rare

Where to be found 

forests, hills

Deadly Silver

Silver weapons does x5 damage

Actions

Claws

+7 to hit 3d4 slashing damage

Bite

+4 to hit 3d6+1 piercing damage victim must make a dc6 lck ST or become a weretiger

Hiss Recharge 3

can turn any feline to its side for a turn

Werewolf

Medium humanoid, chaotic neutral

Armor class 14

Hit points 3d12+4

Speed 40

Ability scores STR 13 DEX 13 CON 12 INT 7 WIS 9 CHA 5 LCK 3

Skills perception+5 athletics +5 stamina +5

senses Darkvision 55 passive perception 35

Languages beastish

level to be encountered 6

No. Encountered 1-4

Rarity uncommon

Where to be found forests

Deadly Silver

Silver weapons does x5 damage

Actions

 

Claws

+5 to hit 3d4+2 slashing damage

Bite

+3 to hit 3d6+1 piercing damage victim must make a dc5 lck ST or become a werewolf

Howl Recharge 5

can turn any canine to its side for a turn